Thursday, May 21, 2009

video game club entry 3

sebastian called a surprise meeting today:

{ http://spreadsheets.google.com/ccc?key=rZokkANimNs9bnw7de14UZA&hl=en } importante!

we have determined the initial game will be a six levels long satyr of the cold war, starring villains such as octo-lenin, robo-stalin, and mistah marx. during the meeting it was made clear that the sprites would be an initial 10 x 15 pixels big, and that there would be minor animation for the protagonist { he tilts whichever horizontal direction he moves in} and major {the octopus's arms can move.} previously it was determined that i would be in charge of backgrounds, so i will try to produce some over the weekend. although i cannot say that there will be much active doing in the cases of most clubgoers, but i plan to do my best, in art direction, and in learning about the way the process of making these games works.

Wednesday, May 20, 2009

video game meeting 2

second week of may, sebastian and i confirmed my place in the club, that i would be involved with the art direction, providing backgrounds, player and enemies along with my long-time comrade Miles Cook.
otherwise, my participation was limited, due to the surprisingly cluttered gamer-talk of the underclassmen. although i grasp the concepts like health, sprites and top down, there is something left to be desired... i will need to discuss this with sebastian later, but there was no club this last week, so i will have to speak with him outside of our group.